| Codes For Final Fantasy 10
Final Fantasy 10
In-game reset:
Press L1 + L2 + R1 + R2 + Start + Select during game play.
Hint: Overdrives:
Auron: Find different Jeckt Spheres laying about the world. Some
of these will give Auron a new Overdrive. You need to find all
ten to get Auron's final overdrive.
Kimari: Use the Dragon Sword ability to drain HP and MP from the
enemy. If the enemy has a Blue magic skill that Kimari can learn,
he will gain it automatically. The only one that is difficult
to get is "Sunshine", which you obtain from the Omega
Weapon.
Lulu: Rotate the Right Analog-stick clockwise as fast as
possible. The number will go up the more you rotate it. The more
you level Lulu up, the easier it is to cast multiple spells.
Rikku: Rikku's overdrive combines items to create special attacks
and power-ups during battle. You have to choose any two items
to combine. Note: Two of the same kind will work.
Tidus: Just keep using them over and over. After a while, he will
learn his next Overdrive.
Wakka: You can win new overdrive roulette (slots) types in the
Blitzball Ranking and Tournament modes.
Hint: Easy full Overdrive:
Activate the tutorial console and select "Fiend Info". As the battle goes on, call an Aeon. When the Overdrive gauge is full, use an attack other than the Overdrive. After the battle ends, you Overdrive gauge will be full.
Go to Monster Arena in the Calm Lands. Buy weapons with the Capture ability. Capture all monsters from all areas, then go back to the arena and talk to the man. He will give you a lot of items, then he will say that he has created a monster. He will ask if you want to fight it for free. Answer "Yes". The monster is called Catastrophe. When you fight, it will release an attack called Poison Breath. It will do over 10,000 damage and all of your characters that are fighting will die. However, your Overdrive will either be full or very close to being full.
Go to the Monster Arena in the Calm Lands. Set all your party members' Overdrives to "Stoic". Preferably, battle a created monster that can easily kill a party member with one hit. Have at least Auron and Yuna in your party if you do not want waste a lot of gil. Have Auron use Guard on Yuna and have Yuna use Life on party members. Then, switch the party members until each one has been killed.
Note: You must have the Slayer Overdrive and the airship in order to do this trick. To get very easy Overdrives, set the designated character to Overdrive mode Slayer. Then, fly to Besaid or Djose Road. Battle the fiends there. They hopefully will be easy for you to defeat, and you will get your overdrive faster.
Use the airship to go to Guadosalam. The Inn you are in will have a Tutorial Monitor. Select "Fiend Info" and battle Iron Giant. Call all of your Aeons and have them use Boost. The Iron Giant will miss every time. Then, use your characters to kill it. In five minutes you will have all Aeon Overdrives full.
Note: Equip the Victory Overdrive ability and Double Overdrive. Fly to Besaid in the airship and fight. You should have all your Overdrives in about two battles.
Set the Overdrive to "Stoic" and go to the Monster Arena. Fight Master Tonberry. When the fight starts, hit Master Tonberry with the person whose Overdrive you want to fill. The Overdrive should be filled in one hit. You will most likely die when he counterattacks.
If you want to get Tidus' Blitz Ace Overdrive, have him in the party almost every time you kill the last monster. You should eventually get the Victor Overdrive mode, which puts in one fifth of your Overdrive gauge after every battle. Then, go to a location, such as Besaid, and fight enemies. Kill them quickly. The Overdrive will charge up five battles later.
Set your Overdrive mode on Warrior. You must have the Break Damage Limit ability and Ultima magic. If your magic status is more than 200 or is 255, fight with three or more enemies in a battle. Use Ultima at the start of the battle. Your Overdrive gauge will rise very high.
When against fighting the Magic Urn in the Cave Of Stolen Fayth, just defend. It will not attack you. However, you will have to set your Overdrive to "Ally".
Hint: Kimarhi's Overdrives:
Jump: Standard
Seed Cannon: Ragora species (Kilika Woods)
Aqua Breath: Biran and Yenke Ronso (Mt. Gagazet), Chimera species (Macalania Woods, Home, Calm Lands, Monster Arena)
Stone Breath: Biran and Yenke Ronso (Mt. Gagazet), Basilisk species (Djose Highroad)
Bad Breath: Malboro species (Calm Lands, Omega Ruins
Thrust Kick: YKT species(Bevelle, Zanarkand Ruins)
White Wind: Biran and Yenke Ronso (Mt. Gagazet), Dark Flan (Mt. Gagazet Caves)
Mighty Guard: Behemoth species (Zanarkand, Sin, Monster arena)
Fire Breath: Biran and Yenke Ronso (Mt. Gagazet), Dual Horn (Mi'ihen Highroad)
Self Destruct: Bomb species(Airship, Mi'ihen Highroad, Mt. Gagazet, Omega Ruins)
Doom: Biran and Yenke Ronso (Mt. Gagazet), Ghost species (Cavern of the Stolen Fayth)
Nova: From Omega Weapon.
Nova can also be learned from Nemesis in the Monster Arena after catching ten of every monster in the game and defeating each monster arena creations.
Hint: Valefor's immunities:
Being a flying Aeon has an advantage as many enemies cannot hit her. The following list shows which creatures cannot harm Valefor: Bandersnatch, Basilisk, Bunyip, Cave Iguion, Demonolith, Dingo, Dinonix, Dual Horn, Epaaj, Garm, Grendel, Halma, Iguion, Ipiria, Klikk, Machea, Mafdet, Melusine, Mi'ihen Fang, Murussu, Raldo, Raptor, Sand Wolf, Shred, Skoll, Snow Wolf, Swamp Mafdet, Xiphos, Yowie, Zaurus.
Hint: Hidden Aeons:
Yojimbo
Go to the path that leads under the bridge after you defeat Defender X. Go under the bridge and into The Cavern Of Stolen Fayth. Keep going until you see a Summoner and you end up fighting her Aeon. Call out Bahamut and kill Yojimbo. Then when you do go straight into the Chamber of Fayth and talk to the man, select "To defeat the strongest enemies". For your first bid, offer half of his offer plus one gil (for example, if he offers 250,000 gil, offer 150,001 gil). By the time he proposes 205,000 gil, he will generally accept any offer below 200,000 gil. Any lower than 195,000 gil, and he will not accept.
Anima
Find the hidden Baaj Temple with the Airship. Run up the familiar path and dive into the water. Then, prepare to finally defeat Geosgaeno, and swim toward the underwater temple entrance. After defeating Geosgaeno, swim north into the temple entrance. Enter the Chamber of Fayth and approach the six statues on either side. There is one hidden item in each of the Six Cloyster Of Trials. By now you must have about five. Fly back to Zanarkand and enter the dome. Once there, a new puzzle solution is displayed on-screen. Step on three white squares in the first room, and four in the larger chamber. This opens a panel in the first room, revealing a Destruction Sphere. Place the Destruction Sphere into the slot to the right of the monitor in the large chamber and the screen will explode. Collect the Magistral Rod, and return to the Baaj Temple. The six statues will now resonate with the items you have collected, allowing you to enter the Chamber of Fayth.
You do not need to go to every temple to get Anima. If you skipped the treasure in Beville, go to Zanarkand Dome instead. Once there, solve the second puzzle to get the last treasure.
The Magus Sisters
Capture all of the required fiends on Mt. Gagazet and return to the monster arena owner in the Calm Lands. As a reward, he gives you the Blossom Crown. You must also posses all the other Aeons including Yojimbo and Anima. Next, go to the Reniem Temple in the Calm Lands. After you defeat Spathi, Belgemine will give you the Flower Scepter. After defeating all of the Aeons at Reniem Temple, use the Blossom Crown and the Flower Sceptor on the door in the back to unseal it and acquire the Magus Sisters
Note: You do not need to defeat all summons (Aeons) to obtain the Flower Scepter. When you first reach the Calm Lands, go to Reniem Temple by using the Chocobo and Chocobo Feathers on the ground at the southeastern part of the map on the hill. Defeat all summons in the temple. You will only be able to fight up to Bahumat. as you will not have accessed any other summons. After defeating Bahumat, you will obtain the Flower Scepter.
Hint: Dark Aeon locations:
The Dark Aeons can only be fought in the International versions of the game.
Dark Valefor: Entrance to Besaid Village with airship.
Dark Ifrit: Al-Bhed Home after it has been destroyed.
Dark Ixion: Monk at Thunder Plains.
Dark Shiva: Return to Malaclania Temple.
Dark Bahamut: Return to where you fight Yunalesaca with the airship. Get the Sun Sigil before leaving, as you most likely never defeat Dark Bahumat if you return later to collect it.
Dark Yojimbo: Cave of Stolen Fayth
Dark Anima: Mount Gagazet; redo the challenge in which Wakka had to throw a ball at the revolving thing, then teleport back to the entrance to Mount Gagazet. Dark Anima will be there waiting for you
Dark Magus Sisters: - Mushroom Rock, from exit of Mi'ihen Highroad. Walk until you encounter two summoners. An intermission sequence will start, then the combat.
Special Aeon (Penance): Unlocked when all Dark Aeons are defeated.
Hint: Defeating Dark Aeons:
Use Yojimbo, and give him large amounts of money until he does Zanmato. This may require a few attempts.
You should have Yojimbo, and place Tidus, Yuna and Rikku up front. Give Yuna a weapon with Firststrike, then Grand Summon Yojimbo, Pay him 50,000 gil or more, and he will do Zanmato. This kills anything instantly, except for Sin.
Hint: Defeating your Aeons:
Make sure you have Holy with Yuna. Once you run out of Holy, use one of your Aeons. Make sure they are not fainted. If they are, use Rikku's Overdrive. Mix four Level Key Spheres or use three Stars (you get it from the Monster Arena owner once you get the Magus Sisters. Once he gives you Blossom Crown, talk to him again. Also make sure you have Mega Potions.
Hint: Easy Aeon healing:
Instead of bothering to have one of your Aeons learn any of the cure spells, try this. For the elemental Aeons (Ifrit, Shiva, Ixion, etc.), try using a spell that corresponds with their element (Ifrit: Fire, Shiva: Blizzard, Ixion: Thunder). This heals them much more than if you did any cure spell You can also try the advanced spells (Fira, Blizzara, etc.).
Hint: Aeons and legendary weapons:
Although it may seem as if your legendary weapons are weak and useless, get all of them and your Aeons will have a normal attack of 9999.
Hint: Quick healing and restoration:
Every time you save the game at a save point, it will completely heal all the party members, revive all summons and completely heal MP.
Hint: Low MP spells:
Equip items with the one MP ability and Magic Booster. This makes each spell cast cost one MP, and Magic Booster makes the damage x1.5 for double the MP. Then, double cast these spells for a cost of only 4 MP.
If you do not have 1 MP or Half MP abilities, use the following trick to use considerably less MP for maximum damage. Have one person with Doublecast and Ultima, and everyone (including the one with Doublecast and Ultima) with Copycat. Doublecast Ultima (180 MP), then have everybody use Copycat (28 MP). After the first 180 MP, it will only cost 28 MP to Doublecast Ultima.
Hint: Hidden ending:
After defeating Yu Yevon and the FMV sequence begins, allow all the credits to complete. You will see spirits start to gather, like the orbs before Jecht and it will show Tidus swimming to the top of the lake Yuna was looking towards at the end.
Hint: Speak perfect Al Bhed at the start:
Play through and collect all the Al Bhed Primers, then save the game. Start a new game. At the point where Tidus first arrives in Spira, he is in the water with a bird on it. When he can move, swim over to the left of the screen. Over on that side is an Al Bhed Compilation Sphere. Make sure that you have the same memory card in that your first game was saved to. Touch the sphere and have it compile the Al Bhed dictionary. Check your key items. You will now find that you have every single Al Bhed Primer that you found in your first game. If you found all 26 of them, you will be speaking perfect Al Bhed, even before meeting Rikku for the first time. Note: If this is done, all the Al Bhed Primers will disappear from the "new" game, as you will already have them. Also, you can roam and get every single Primer in the game except for XXII, which is in the Temple Of Bevelle -- If you did not get it the first time around, you will have to wait until you can get it in the second game. All other Primers can be found at any time in the game.
Hint: Defeating Al Bhed gunner:
Have Tidus, Auron, and Kimarhi up front. Have Tidus use Cheer ten times or more. Have Auron attack, and Kimarhi heal with Hi-Potions.
Hint: Defeating Anima:
Summon Yuna's new Aeon ???? (Shiva) and attack normally. Heal with her Ice spells on herself. When her Overdrive is full, it should kill Anima. Alternately, use Yuna's Overdrive Grand Summon on Shiva, then just attack a few times.
Hint: Defeating Behemoth Kings:
If you have a weapon with "Capture" equipped and manage to use it in the finishing hit, the Behemoth King will not do his "Meteor" counter-attack before dying. Note: Also add the "Sensor" ability to the same weapon too.
Hint: Defeating Biran:
When fighting Biran and Yenke with Kimahri, use Lancet on each of them a few times. You should get a few Ronso Rages. Use Lancet again after Biran has used Mighty Guard to also obtain it.
Hint: Defeating Braska's final Aeon:
Use Yuna to summon all her Aeons. Use their Overdrives to defeat its first form. To defeat its second form, use Magus Sisters and keep doing their specials. When it is Overdrive time for Magus Sisters, use it. This battle is not to difficult. Also use Kimahri's Zombie Break attack on it to inflict Zombie on it.
Summon three Aeons first for the first form. For the second form, summon two Aeons. Then just use Zombie attack on him and use Curaga with yuna. Next, use Quick Hit with Tidus. Use the strongest person to remain alive and Phoenix Down Tidus or Yuna. Note: You must have your strongest weapons equipped.
Make sure everyone in your party (except for Kimahri) is equipped with their legendary weapon at full power. Have Auron start the fight with his Overdrive Banishing Blade. This will increase the amount of damage you can do to him. Then, have Tidus cast Hastega. If one of your characters should get Petrified, immediately use a Soft. Have Yuna doublecast Ulima. That should do about 12,000 damage per casting. Then, have Tidus use Quick Hit. It should do about 13,500 damage to the Aeon. Next, have Yuna doublecast Ultima again and the Aeon should transform. If it does not, keep attacking it until it does. After it transforms, switch Auron for Rikku and use her overdrive Mix and combine two Gambler's Spirits. On Tidus' next turn, have him use Blit Ace. Then, have Yuna summon the Magus Sisters and unleash their Overdrive. Then, dismiss them. On Yuna's next turn, have her Grand Summon the Magus Sisters and use their Overdrive again. Finally, have Rikku attack the Aeon to finish it off.
First, go to Omega Ruins, defeat Ultima Weapon, but steal 10 to 20 Doors To Tomorrow first. On the Aeon's first form, get Rikku's Overdrive, make her mix two Doors To Tomorrow (Trio of 9999) and have Tidus and Auron with her in battle at the time. Keep Auron, Rikku and Tidus alive throughout the entire battle. On the second form, have Lulu Doublecast Ultima to start of the battle, then bring back Tidus, Auron and Rikku. While they do 9999 damage, they will also heal for 9999 (have 99 Al Bhed or Mega-Potions on hand).
Use Yojimbo's Overdrive to instantly kill the Boss.
Hint: Defeating Cactuars:
Provoke Cactuars them with Tidus, then attack with Wakka. If Wakka is not strong enough to kill the Cactuar with one hit, you will probably have to revive Tidus.
Hint: Defeating Cactuar King:
Note: This trick requires a strong Anima (over 12,000 HP) and Tidus' Blitz Ace Overdrive. Before entering battle, get Anima and Tidus into Overdrive. Also, have a few Phoenix Downs. When entering battle, it is easier to summon Anima and use its Overdrive first. Then, once Anima is killed or you dismiss it, use Tidus' Blitz Ace (get a Great). If this does not kill it, use Bahamut's Impulse or another powerful attack that does not easily miss.
Hint: Defeating the Crawler Machina:
Make sure that Rikku's Overdrive gauge is almost full and you have an Arctic Wind equipped. Have Auron, Rikku, and any other character out on the battlefield. Do not destroy the Magic Blocker that the Machina sends out. That prevents the Machina from using Mana Beam. Instead, have Rikku steal from the Machina to get a Lunar Curtain. Have the next two characters in your party attack. When Rikku's overdrive gauge is full, have her mix the Arctic Wind and the Lunar Curtain. This will cast Haste and Shell on your party. It also puts a shield around you. Also, your party will regain health after you are attacked by the Machina.
Crawler Machina has 16,000 HP. Hit him down to 13,000 HP then kill the monitor next to it with Rikku's Grenade or Arctic Wind. Make sure you have Velefor, Ifrit, and Ixion's Overdrive up. Start by using Velefor's Overdrive, then Ifrit's followed by Ixion's. By the time you have used their Overdrives Crawler Machina should be down at least 1,000 HP. Also have Rikku's Overdrive at the start of the battle to make it easier.
Hint: Defeating Defender Z:
To defeat Defender Z in Zanarkand Ruins, you need Tidus' Provoke. Use Provoke, and after that just attack normally with other party members. After being provoked, the only thing he will do is a Blast Punch attack to Tidus, and it will not kill him. It will only damage half of Tidus' HP on every attack.
Hint: Defeating Evrae Altana:
Use two or three Phoenix Downs on it to kill it instantly when underwater.
Use an X-Potion for a one hit kill while fighting him underwater. This does not work on the airship.
When on the airship, you will face Evrae for the first time. He is intimidating with his poison breath and big size. At the start of the fight, try to get Rikku in. Her normal attacks are weak against him, even grenades. However, if you teach her Spare Change and work up a lot of money, you can actually defeat him with at least three hits from Rikku with money and Tidus and Auron attacking regularly. This will result in an easier battle and quicker ends. However, be ready for the next few batches of battles afterwards at the wedding.
Hint: Defeating the Holy Ground Dragon:
In the fight with the dragon immediately before you get to the Zanarkand Ruins, cast Reflect on him. If you do not have the Reflect spell yet, you can steal a Star Curtain from an Mandagora using Rikku. They are in the cave immediately before the fight. Then, use that item on the dragon. He will no longer be able to heal himself or use Protect.
Hint: Defeating Iron Clad:
Have Tidus, Yuna, and Auron with their best weapons and Overdrive on Victor. Fight a Dingo twice at the Monster Trainer to get Overdrives maxed. Fight Iron Clad with Celestial Weapons maxed out. Use Auron's Overdrive Banishing Blade. This causes Armor Break. This is important, as it always works unlike the normal Armor Break which only has a 5% chance of working. Then. use Tidus' Overdrive Blitz Ace. This should do 99,999 damage every hit because of Banishing Blade. Next, use Yuna's Overdrive to Grand Summon Anima. Use Anima's Overdrive to finish off Iron Clad with an overkill and get 2 HP Spheres.
Hint: Defeating Nemesis:
At the start of the battle, summon Yojimbo. Pay as much as you can (about 10,000,000 or more gil). If he uses Zanmato, he will instantly kill Nemesis even if his HP is about 10,000,000.
Hint: Defeating Omega Weapon:
Use Kimahri to use Lancet. He will learn the Overdrive Nova. Use Nova and get Yuna to summon Magus Sisters. Use their Overdrive, then use there special attacks which are Passado, Razzai, and Camiside. Keep doing this until Omega Weapon is defeated. Use same strategy on Ultima Weapon.
Hint: Defeating the Sanctuary Keeper:
Have Yuna cast Reflect on the creature. Then have your highest hit point character hack away at it. It will still cast the Cure and Regen spells, but with Reflect it will be healing the party instead of itself.
Get your Overdrives full on every character and Aeon. Next, cast Reflect on the Boss. Every time he uses curing magic, it will heal the party. Then, use Kimari's Mighty Guard and summon your best Aeon (Ixion then Shiva recommended). Magic is useless in this battle because the Boss has high magic defense. It also does a bad move that inflicts lots of bad status effects (even death). This is a fairly easy battle if you have over 3,000 HP and a good defense. You should also have over 5 X-Potions, 10 Phoenix Downs, some Ethers, good curing magic, and Regain, Shell, and Protect.
Start the fight with Tidus, Yuna and Auron. Cast Hastega and Protect on everyone and use Auron's armor and Mental Break attacks against the creature. After breaking its defense , switch Auron for different fighters. Remember to cast Haste and Protect on each new party member you switch in. Cast Reflect on the creature, then summon Aeons that are already in Overdrive mode. Each Aeon will only get one shot because the Sanctuary Keeper will use Mana Breath to eliminate them. After the Keeper loses half its HP, it will use Curaga on itself. However, if you cast Curaga on it one of your party members will receive a well deserved reward and the creature will receive nothing. Beware of this Boss' attack pattern. It starts with Photon Wings, then two regular attacks, Mana Breath, then two Curagas. It will also sometimes counter with a Tail Sweep. It is important to protect your party from status affects -- equip them with armor that protects them from Sleep, Silence, Darkness and Confusion.
Hint: Defeating Seymour 1:
In the first fight with Seymour, have Rikku steal from the two guards. This will stop them from using Auto-Potion. Seymour will call Anima, and an Overdrive gauge will appear in front of him. Attack and watch the gauge, When it is almost full, have Yuna call one of her Aeons to take the hit from Anima's Overdrive. Repeat this as needed. After defeating Anima, Seymour will start casting multiple spells. Use Yuna to heal you party, and have the rest attack.
When you fight Seymour for the first time, and after he summons Anima, you will have to fight just him. Seymour's magic attacks follow the exact pattern of Ice, Thunder, Water, and Fire. Therefore if you have Yuna cast her Nu-spells, you will not get hurt at all.
Scan Seymour with Sensor, then click on Seymour and see what order he casts his magic in. When you have learned this order, have Yuna cast the NulShields in the same order and he will never hit you. Every time you try to hit Seymour, one of his Guado Guards will jump in your way, and every time you hit a Guado Guard, he heals himself. To take out the two Guado Guards, use Rikku and your best hitter. Have Rikku to steal from one of the Guards and then have your best hitter attack that Guado Guard. You will get one Hi-Potion and the Guado Guard will not heal. When the Guards are dead and Seymour has exceeded his life, he summons Anima, an Aeon. You have seen Anima at the Blitzball Tournament. Use Yuna to summon the "????" Aeon, whom is Shiva. Use Boost for Shiva twice. This will put her into Overdrive. Before you use Diamond Dust (her Overdrive), heal yourself with Blizzard/Blizzara. Repeat this twice and Anima will die. Quickly dismiss Shiva. To defeat Seymour again, just cast the NulShields in the order of his magic and attack with your best hitters; or use Lulu, for Black Magic.
Have Yuna learn Reflect and cast it on all of your party members at the start of the fight. Use a weapon with Stonetouch (such as Auron's Gorgon Gaze) to dispatch the Guado Guards. Beat down Anima with the "????" summon (Shiva) by using Boost to charge her Overdrive twice and healing her with Blizzara. Then, let Seymour kill himself by casting his multi-spells on the Reflect. Each time the spell will bounce back on him and deal over 1500 damage. Since he only has 6000 HP, the battle will end quickly.
To defeat Seymour 1's guards quicker, charge Kimarhi Overdrive and use Ronso Rage-Stone Breath. It will automatically kill the guards, however Seymour is immune.
Make sure that Yuna is in your attack party. Use her to cast NulBlaze, NulShock, NulFrost, and NulTide. Seymour and his Guado friends only use magic attacks and Confusion. Keep doing this until Yuna Reaches overdrive and use her "Grand Summon". You can use what ever Aeon you wish, but Ifrit is recommended. He will be charged with Overdrive because Yuna was, will kill the Guados. Seymour will summon Anima. You should use Boost once, take Anima's attack (which will only take away half of your life). After that, use Fira or Blizardra on yourself, depending on whether you chose Ifrit or Shiva to fight (elemental Aeons gain HP from their elemental attacks). Repeat this until you reach Overdrive and use your attacks. When Anima's Overdrive gauge is almost full, use Shield and his Overdrive will only take half of your life away. Repeat this until he dies. You will have to fight Seymour once again. Do what was you done before with the Nuls and use either magic or other attacks.
Have Tidus, Yuna, and Auron in your group. Have Tidus use Cheerm Yuna use NulShock, and Auron use Power Break or Armor Break, if you have it. Then, take out Tidus and put in Kimhari. Have him use a Potion if anyone needs it. When Yuna has all the Nuls, have her summon ???? or Ixion. Wait until they get Overdrives then have them use it. It should kill them and he will summon Anima. Always have an Aeon out. When it gets Overdrive, use it. If the Aeon gets low. have it use a magic attack of its own on itself (except Valefor because it will probably kill him). When Anima gets his Overdrive up, have the Aeon use Shield. Keep using it until he dies. You will then have to defeat Seymour. Keep attacking and you will have a good chance of winning.
Have Yuna, Auron, and Rikku out. Have Rikku's Overdrive charged up, but do not use it. Use Steal on the guards, then kill them. Seymour will call Anima. Defeat Anima, then use Rikku's Overdrive and mix two Grenades to make Flash Flood. If he is not dead, then use Auron's power break.
Hint: Defeating Seymour 2:
Cast reflect on all party members and Seymour will heavily damage himself with his magic.
Cast Reflect on Seymour (not his pet), then keep attacking his pet. The pet will take life from Seymour and cast Curaga on him, which will reflect back to a party member. Use your Aeons' Overdrives to kill him faster.
Make sure Yuna knows Reflect, the 4 Null-spells, Protect, and Shell. For Tidus, make sure he has Haste or Hastega to speed up your party members, as well as Cheer to increase power and defense. Also, before the fight, make sure each member and Yuna's Aeons are in Overdrive to inflict greater damage. Each member should have over 2,000 HP, because Seymour casts powerful magic. If you have Wakka powered up with good strength from the Sphere Grid, his attacks should cause about 2,000 to 3,000 damage to this Boss. Equip some Hi-Potions, Phoenix Downs if needed, and status effect removers in the event they are needed. Start with Yuna casting her Null Spells to protect against Seymour's strong magic spells such as Multi-Blizzara, Watera, etc. in which his magic hits the entire party in several shots and causes over 1,000 damage to each member. Also have Yuna cast Shell and Protect on the party, to stand up to the Mortibody's attacks. Then, have Tidus cast Haste or Hastega to make a member have more turns to attack. Get your heavy hitters out, such as Auron or Wakka to lay some damage down on the Mortibody. When the Mortibody is low on HP, it will steal about 3,000 HP from Seymour. However, this means you need to deplete the Mortibody's HP again. To steal HP, have Yuna cast Reflect on Seymour, so when the Mortibody steals HP from him, it will transfer it over to you instead. Eventually the Mortibody will keep draining Seymour of HP, and you can use your members' Overdrives to hit on Seymour as well as the Mortibody. Your Aeons only get one chance to attack before Seymour finishes the Aeon off -- make sure they are all in Overdrive. When Seymour is killed, the Mortibody will die as well.
Hint: Defeating Seymour 3:
In the third fight with Seymour, he is rather tough and uses a combo attack where he uses the Lance of Atrophy which inflicts Zombie on one character then casts Full Life to kill them. He uses this in two turns -- you only have one chance to use Holy Water, which you should have a lot of. Spend some time before the battle running around near the save location just before fighting him. Build up all you characters' and Aeons' Overdrives so that you can use all of them in the fight. It is also a good idea to have at least one character in the fight that has about 3000 HP. Seymour will use attacks that can kill your party in one hit, but 3000 HP should be enough to keep you alive. Have the surviving character use a MegaPhoenix to revive you party then heal it.
Have at least 30 Hi-Potions (preferably more), at least 10 Holy Waters, at least 5 Phoenix Downs and use a party with Tidus, Kimahri, and Auron. Enter the party with Kimahri's Overdrive gauge full. Have Tidus cast Hastega on the party, and do it again if it runs out or Seymour casts Dispel. Keep fighting, using Hi-Potions and Holy Water when needed. When the message "Metamorphos is gaining power" appears, use Kimahri's Overdrive to cast Mighty Guard. After that, just have everyone attack basically, and use a Mega-Potion or some kind of heal all item after each annihilation attack, if you have them. Also, If you guided Kimahri in a certain direction on the sphere grid, he might know "Use". If so, also have him use Al Bhed potions . Seymour should go down quickly, especially if you get Auron's Overdrive full before Seymour casts Protect. Note: Delay Attack/Delay Buster does not work on Seymour.
You will face his Total Annihilation ability when facing Seymour for the third and final time. To cut this in half, cast Protect and Shell. However, he can cast Dispel. When he does this try to repeat Protect and Shell as fast as you can.
|