| capture_settlement (name) |
Capture named city |
| force_diplomacy (accept/decline/off) |
Opponent accepts all proposals |
| list_traits |
See a list of traits |
| give_trait_points (character) (trait) (number) |
Give a character trait points |
| add_population (city name) (number) |
Add people to a city |
| auto_win (attacker/defender) |
Indicated side wins |
| season (summer/winter) |
Change the season |
| invulnerable_general (name) |
Immortal general |
| kill_character (name) |
Named character dies |
| season (summer/winter) |
Change the season |
| burn_piggies_burn |
Ignites every piggy wink |
| disable_ai |
Turns off AI |
| auto_win (attacker/defender) |
Decide who wins auto-battle |
| process_cq (settlement name) |
Automatically builds all selected construction queues |